Creating a Config Class
@Config(name = "modid")
class ModConfig implements ConfigData {
boolean toggleA = true;
boolean toggleB = false;
@ConfigEntry.Gui.CollapsibleObject
InnerStuff stuff = new InnerStuff();
@ConfigEntry.Gui.Excluded
InnerStuff invisibleStuff = new InnerStuff();
static class InnerStuff {
int a = 0;
int b = 1;
}
}
The Gui generator works with boolean
, int
, long
, double
, float
, String
, and enum
types by default.
You can also use it with nested objects by adding the @CollapsibleObject
annotation to the object's field. You can register your own providers if those default ones aren't sufficient for you.
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